<< return to Curriculum

Academy logoTaking a Chance

Instructor: Paul Wm. Rahmoeller

Course Description

This course will introduce scholars to the mathematics of the predictable and the unpredictable. We will learn how mathematical models are developed and used to predict outcomes in politics, contests, advertising, and science. Scholars will be actively engaged in experiments, surveys, data analysis, and games. There will be an emphasis on problem formulation and problem solving in a cooperative learning environment.

Rationale for inclusion in a program for gifted students.

Many students are not exposed to Probability and Statistics beyond the eighth grade due to curricular offerings at their schools. The study of Probability provides a venue for investigating a number of important and useful algorithms and processes that are otherwise not covered. Some topics in Probability also mirror the history of mathematics development so there are many connections that can be made.

Probability topics can often be introduced intuitively, taught by guiding students through development of their own techniques, and connected to other mathematics by applying the same formulas discovered by students to new areas. This allows the student to create their own mathematics in a way that is similar to the historical development of the same mathematics. Perhaps for the first time, students can understand what a practicing mathematician does without having to know math beyond first year Algebra.

Statistics is a field often avoided by students unless it is specifically listed as a graduation requirement for advanced degrees. Understanding statistical analysis and methods empowers people to make their own judgments and reach their own conclusions about original research, political polls, demographics, and even simple surveys. Statistics influence sports, entertainment, policy development, and many other areas that touch our lives daily, but statistics are understood by only a very small minority of our population.

Major Topics Covered

Learning Objectives

Students will be able to...

Prerequisite knowledge needed

Primary source materials

Supplementary materials used

Accomplishing the Objectives

Each of the objectives deals with a skill, mathematical idea, or a mathematical model for some situation. Most classroom activities, therefore, involve practicing a skill, learning a new skill, building some mathematical model, examining and analyzing a formula, performing an experiment and collecting data, or checking to see how closely a model fits a real situation. There are a few activities that are exploratory in nature. An emphasis is put on finding the questions a particular piece of mathematics was designed to help answer, and then recreating or exploring the mathematics in order to actually answer the proposed question.

Students usually work in groups of 2 to 4 of their own choosing and design. Students have continual access to graphing calculators and usually teach each other how to use them in new ways. Students also have the limited availability of spreadsheet programs that are linked to graphing programs.

Sample Activities

We “play” with Pascal’s triangle in 2 dimensions, and begin a development of 3 and 4 dimensional analogs to Pascal’s triangle. We use patterns, calculator functions, algebra, and geometric models to help us.

We learn a dance which illustrates the differences between combinations and permutations. This helps in our work with several mathematical models.